Wednesday

Ancillary Tasks: QuarkXpress Training

When it came to constructing our magazine film review in QuarkXpress, we needed to refresh how to use the software to achieve our designs.

In 2010, before we had started these projects, we were given the task of recreating the following film review:

In order to do this, I had to research different tutorials for the software and experiment with getting to know the software.

The videos I used include:

What is QuarkXpress?



Understanding Items and content




Understanding relationships between items






These videos then allowed me to attempt to recreate the first review example:


Although this attempt was not perfect, the purpose of the task was complete and I was now capable of using QuarkXpress. Now, in 2011 I have re-run all of the videos I used last year and attempted a new short recreation task before attempting our actual ancillary product. This was a Magazine cover:

Overall, I now feel I am ready to attempt a first draft of the group's magazine film review using QuarkXpress.


*Update
This is a screen-capture of me using QuarkXpress to edit the draft of the magazine review:



Tuesday

Ancillary Tasks: Photoshop Training

During the Photoshop software training, I watched various video tutorials and documents that enabled me to learn how to use the software.
Main aspects of the training enabled me to be able to:

  • Use selection tools to isolate a part of an image
  • Use Quick Mask Mode
  • Understand Layer Masks
  • Composition in Photoshop
  • Blending photos and images
  • Advanced blending (Blend IF)
  • Add text and text effects
Also, I used the following webpage to help understand how to apply these techniques to making a film poster: speckyboy.com

Using these easy step-by-step tutorials, I was able to use the software effectively and experiment with the programme's many features. These ideas soon turned into the start of drafts for our real film poster. 

However, I then decided to go and do the photography necessary before I could put them into Photoshop and begin to edit the images. It is vital to keep the lighting similar in all of the photos, in particular, the angle that the light source hits the subject of the photograph. For the shots of the characters taken indoors, we used artificial light to mimic the angle of the sun in the photograph of the location.

David Bird:

























Emma Bird:


























Location:

























Now, we shall create a draft film poster review and then seek feedback and constructive criticism.

Monday

Ancillary Tasks: Magazine Review Research

Before creating our magazine review page, we need to decide and consider many aspects including:

  • Target audience (age, gender, education, etc)
  • Page orientation (landscape/portrait)
  • Text orientation (horizontal, vertical, sloping)
  • Border
  • The Lead Text (introductory paragraph, usually in bold or capitals)
  • The Body Text
  • Drop Capital (large capital at the start of a paragraph)
  • Block capitals or lower-case?
  • Cross Head (sub-heading used to split large block of text)
  • Number of columns
  • Gutters and Alleys (spaces between pages and columns)
  • Leading (space between lines of text)
  • Kerning (space between letters)
  • Colour scheme
  • Headline
  • Strap Line (smaller headline)
  • By-Lines (references to authors, photographers, etc)
  • Kicker (used to bring the audience in to the article)
  • Pull-quote (usually bold, embedded within the body of text)
  • Number & size of images
  • Graphic furniture
  • Banner (Text on coloured background)
  • House Style (usual conventions or style of that magazine)
  • Tone & register (mode of address)
To decide which were suitable for our review, I have scanned some pages from different film magazines for which I can then base my review on. 

Empire Magazine:




Total Film Magazine:



Overall, I found that Total Film's review of 'Limitless' was my personal favourite, since at first glance it seems quite simple but actually there are many elements to it and the overall House Style of the magazine was appealing, including the colour scheme. 

Points that I will take from this when designing and constructing my film review in QuarkXpress include:

  • Design a left page of a magazine, not just a single page.
  • Use a title to this particular section of the magazine (the part that reviews films!) 
  • Include an appropriate image from the film that shows the main cast but does not give away any plot.
  • Choose a still from the film but make sure it is a technically good shot with good framing.
  • Ensure the photograph touches the edge of the page on the left.
  • Include a sub-title (title of the film) that goes over the image.
  • Under the title of the film, use a strap line (usually about the actor)
  • Include release date and rating (in stars - out of 5) under the title. 
  • Use a hairline border that continues over to the next page and is thicker on the left hand page. 
  • Include a quote from the text, complete with a runaround.
  • Include a feature over the right-hand edge of the image that includes information about other films.
  • Include a verdict at the end of the text. 
  • Use a simple colour scheme (E.G. Red white and black)

Sunday

Ancillary Tasks: Movie Poster Research

Movie posters are meant to be attention grabbing, captivating, stunning and intriguing. The designers have a large canvas to work from, so their creativity has few limits. Because of this, movie posters can result in some of the smartest graphic design you’ll ever see.

Before creating or even designing a poster, we need to research into examples of film posters and deconstruct them to find out conventions that each share and which genres or themes are linked with which conventions or features. For each example, I will examine:


  • What elements exist in each poster?
  • Where are specific elements positioned? (study the composition of the image)
  • Do the fonts used reflect the genre or narrative of the film? If so, how?
  • How are specific elements used to attract target audiences? (examine on a case by case basis)


Firstly, I have looked at HELLBOY II: THE GOLDEN ARMY:



GENRE: SCI-FI / ACTION
CONVENTIONS/FEATURES: 
  • THE TITLE IS IN THE LOWER THIRD OF THE POSTER.
  • THE DATE IS CENTRAL AND THE LOWEST TEXT OF THE POSTER, ALSO THIS IS IN A DIFFERENT COLOUR TO THE OTHER PIECES OF TEXT.
  • THERE IS A TAGLINE AT THE TOP OF THE PAGE, THIS IS THE FIRST PIECE OF TEXT.
  • THE 'CREDITS' ARE LOCATED AT UNDER THE TITLE AND ABOVE THE DATE IN CLASSIC SMALL FONT.
  • THE IMAGE IS NOT A STILL FROM THE FILM, BUT A GRAPHICALLY DESIGNED IMAGE USING THE MAIN CHARACTER AS THE FOCUS.
  • THE TITLE FONT USED IS VERY JAGGED AND RESEMBLES FIGHTING/WAR.
  • THE CAST IS ONLY CREDITED IN THE SMALL FONT AND IS NOT FEATURED IN THE MAIN PART OF THE POSTER.

Secondly, I have examined NO COUNTRY FOR OLD MEN:



GENRE: CRIME DRAMA / THRILLER
CONVENTIONS/FEATURES:

  • THE IMAGE IS A PHOTOSHOP IMAGE, RATHER THAN A STILL FROM THE FILM
  • THE TITLE IS IN THE LOWER THIRD OF THE POSTER
  • THE TOP-BILLED CAST ARE NAMED ABOVE THE TITLE, BUT IN A SMALLER FONT.
  • THE TAG LINE IS AT THE TOP, THE FIRST PIECE OF TEXT ON THE POSTER.
  • THE FONT IS IN BLOCK CAPITALS AND VERY CLEAR AND ALSO REFLECTS THE GENRE OF THE FILM.
  • THE 'CREDITS' ARE IN A SMALL FONT AND UNDERNEATH THE TITLE.
  • INSTEAD OF A DATE, THIS FILM HAS A FILM FESTIVAL AWARD AT THE BOTTOM OF THE POSTER.

INCEPTION is an example of film that has elements of a psychological thriller, similar to ours:


GENRE: PSYCHOLOGICAL THRILLER / SCI - FI
CONVENTIONS/FEATURES:

  • THE IMAGE IS A PHOTOSHOP IMAGE, RATHER THAN A STILL FROM THE FILM
  • THE TITLE IS IN THE LOWER THIRD OF THE POSTER
  • THE TOP-BILLED CAST ARE NAMED ABOVE THE TITLE, BUT IN A SMALLER FONT.
  • THE TAG LINE IS AT THE TOP, THE FIRST PIECE OF TEXT ON THE POSTER.
  • THE FONT IS IN BLOCK CAPITALS AND VERY CLEAR AND ALSO REFLECTS THE GENRE OF THE FILM.
  • THE RELEASE DATE IS IN A CLEAR FONT AND DIFFERENT COLOUR TO THE TITLE, UNDERNEATH THE TITLE AT THE BOTTOM OF THE POSTER.
Next, I have looked at a film from an established franchise, X-MEN 3:




GENRE: SCI-FI / ACTION
CONVENTIONS/FEATURES:

  • THE IMAGE IS A PHOTOSHOP IMAGE, RATHER THAN A STILL FROM THE FILM
  • THERE IS NO ACTUAL FILM TITLE, THE SERIES CONSIDERS ITSELF SO ESTABLISHED, THE JUST THE CHARACTER HOLDING UP 3 SPIKES IN FRONT OF HIS FACE IS ENOUGH.
  • THE RELEASE DATE IS THE ONLY PIECE OF CLEAR TEXT AND IT IS IN THE SAME FONT AS THE MAIN PART OF THE IMAGE.
  • THE PRODUCTION COMPANY LOGOS AT THE BOTTOM OF THE PAGE ARE VERY FAINT.
Finally, I have looked at a poster from a film with very strong romantic elements to it, DEAR JOHN:


GENRE: ROMANCE
CONVENTIONS/FEATURES:

  • THE IMAGE IS A STILL FROM THE FILM, FEATURING THE TWO MAIN CHARACTERS.
  • THE TITLE IS IN THE LOWER HALF OF THE POSTER.
  • THE TAGLINE IS UNDER THE TITLE.
  • THE TOP-BILLED CAST ARE AT THE TOP OF THE PAGE.
  • THE 'CREDITS' ARE UNDERNEATH THE TITLES.
  • THE RELEASE DATE IS IN A CLEAR FONT AND COLOUR.


Overall, I have discovered which kinds of films use which features and how to apply that to our film. For example, X-men 3 is very established and therefore has not focussed on the title or included much text, whereas we have created a film that is not part of an established franchise.
Features that I plan to put into our poster include:
  • Title in the lower third of the poster and in a thick, bold font and a colour that stands out from the background.
  • The main character is played by a debut screen actor, therefore his name will be with the rest in the small font credits under the title. This is because his name cannot be used to advertise the film and make people want to see it.
  • The tagline should be at the top of the poster, the first thing people read, as our narrative is the best selling point of our film.
  • A release date should be included at the bottom in a font that is not predominantly used in the rest of the poster.
  • Production company logos should be at the very bottom.
  • The image should be a new photograph of the characters merged into a picture of a location in our film, since this is common to both of our genres (romance and thriller). 

Saturday

Ancillary Tasks: Brand Identity Research

A media product's 'brand identity' is established as a way of more successful marketing and distribution of merchandise or other product's that have been grouped as a 'brand' after spinning-off from a film. A film's 'brand identity' can often revolve around a logo, commonly linked with the title of the production. Examples of how these 'brand identities' are created and used within the title of the film and exploited onto a movie poster, for example, are found below.

Beowulf


A Series of Unfortunate Events 


Star Trek


Pulp Fiction




All of these films have instantly recognisable logos and titles.
For my research I have chosen the James Bond franchise, in particular Quantum of Solace.


'Quantum of Solace,' produced by MGM (Metro-Goldwyn-Mayer) and Columbia Pictures, made a huge profit after receiving $575,952,505 in worldwide gross whilst only spending an estimate of $200,000,000 in budget. They have exploited synergy and marketing and established an extremely popular brand identity, extending to a huge variety of media forms including books and DVDs and also to other product areas to the extent where they offer a James Bond experience in Dubai.


DVD and Blu-ray:



Quantum of Solace was released on DVD and Blu-ray by MGM via 20th Century Fox Home Entertainment in Australia, the UK and North America from 18 to 24 March 2009. At the DVD sales chart the film opened at #3, grossing $21,894,957 from 1.21m DVD units sold. As of November 1, 2009 2,643,250 DVD units have been sold, generating $44,110,750 in sales revenue. These figures do not include Blu-ray sales or DVD rentals. They released the DVD in a standard one disc set and a deluxe two disc special edition. There are no audio commentaries or deleted scenes on these editions.


Merchandise

The cover of Cigar Aficionado's specialQuantum of Solace James Bond edition written by David Giammarco.
Corgi International Limited made 5-inch action figures and gadgets (such as a voice-activated briefcase), as well as their traditional die-cast toy vehicles. They also created 7-inch figures of characters from the previous films. Scalextric released four racing sets to coincide with the film. Activision released their first James Bond game, also titled Quantum of Solace, which is based on both Casino Royale and Quantum of Solace. It is the first Bond game to feature Craig's likeness and the first seventh generation console game in the series. Swatch designed a series of wrist watches, each of them inspired by a Bond villain.
Though there was no novelisation despite its original storyline, Penguin Books published a compilation of Fleming's short stories entitled 'Quantum of Solace: The Complete James Bond Short Stories', with a UK release date of 29 May 2008 and a North American release date of 26 August 2008. The book combines the contents of Fleming's two short story collections, For Your Eyes Only—including the original "Quantum of Solace" short story—and Octopussy and The Living Daylights.
The November/December 2008 issue of Cigar Aficionado was a special James Bond edition written by David Giammarco, noted author of For Your Eyes Only: Behind the Scenes of the James Bond Films, and featured an extensive 20-page feature on the making of Quantum of Solace from his exclusive interviews on location with Daniel Craig, Gemma Arterton, Olga Kurylenko, Mathieu Amalric, director Marc Forster, and producers Barbara Broccoli and Michael G. Wilson. This tribute issue of the upscale magazine also featured Giammarco's in-depth profile of 007 author Ian Fleming and the 46-year history of the James Bond films. The Cigar Aficionado James Bond special edition became the magazine's biggest-selling issue around the world.



Each piece of merchandise or each piece of artwork or picture shares the same ideas; including similar representations of the characters and this all comes together to create a successful brand identity that is recognisable across the board in every product that the franchise is connected with.


With our project, we need to ensure that the photographs we take and images we choose (including titles, etc) match and give the same reflection and representation to ensure that we are successful in creating a brand identity for our film.



Friday

Ancillary Tasks: Introduction

To supplement the main project (5-minute film), two ancillary task must be produced. These include:


  • A Film Review taken from a Film Magazine (Empire, Total Film, etc)
  • A Film Poster, intended to be printed at least A1 size

Before attempting these tasks, I will need to:

  • Research into existing products
  • Deconstruct the existing products 
  • Find existing products from similar genres and similar target audiences
  • View tutorials relative to software we will use (Inc. Photoshop and QuarkXpress)
After this process, our group can then begin to create the products.


  • Create drafts and present for feedback
  • Evaluate feedback and alter our products
  • Create Final Ancillary Task Products

Thursday

Construction: Final Cut

This is my final edit of the film. This is the result of the feedback I received after the previous cuts of the film. This has also been edited using Final Cut Express, Soundtrack Pro and LiveType and then hosted in YouTube.


Wednesday

Construction: Re-shoots and Re-edits

After gathering sufficient amounts of feedback from various different angles, we set about constructing our final cut of the film. We were very happy with what we have achieved so far, therefore there are just a few adjustments we are required to make.

Points that we have left to address include:

  • Make appropriate changes to foley sounds and dialogue tracks, including over-dubbing the Police Officer in the Graveyard scene.
  • Re-shoot the crane shot in the Park scene, keeping in mind the same creative ideas but improving execution.
  • Solve 'shaky-cam' and lengthy car shot by re-shooting.
  • Add a shot of Police Officer leaving the station to reinforce narrative in that particular scene.

Re-shooting Journal

13th March (Myself)

Today I am planning to re-shoot the car scene; where David leaves work late and finds his car (the last one) in the car park. Last time, I used the car park near to the location where the office-scene was filmed, in Tamworth. However, since our actor, Ryan, is only free for one hour at lunchtime today it will not be possible to get to that location and film in an empty car park. Instead, I spent the morning travelling around the local area scouting for a potential location that would represent an office block car park and that would also be empty. Originally, I intended to use a local industrial estate car park, however, this was particularly busy and an employee recommended me against the idea. Eventually, I found a working mens club building that was empty since it was the daytime. Although it is daytime and we are trying to show a scene taking place at around 7pm, it is overcast so reducing the brightness and exposure slightly would solve our problem.

Overall, filming went very well and in my opinion is much better than the original footage. Since the location we used was very local, I was able to spent nearly an hour with the actor on location, therefore, I took many different shots of the scene, using various angles which I could then put together to create seamless, flowing footage. 

15th March (Myself)

This evening, I have recorded Jack's voice to over-dub the scene where the original sound is too muffled and quiet. This went very well and the whole session was very efficient, we spent time doing many takes from various different distances from the microphone so I could then select the most realistic recording to use in the final soundtrack edit. Once the recordings were in Soundtrack Pro, I could use the razor-blade tool to cut up each individual line and time it accordingly to the visual footage that we filmed back in February.

16th March (Myself, Jodie and Mel)



We travelled back to our original location for the Park scene this afternoon, taking equipment that included the crane. We planned to reproduce the original scene again, just without the technical errors of the crane shot. However, when we arrived on location we discovered that the area of the park that we had used was being dug up for building work to take place. Fortunately, the park was full of potential spots to film so it did not take long to find a new location and start filming. 

Again, filming seemed to go much more efficiently this time round and this resulted in better footage than we expected. Not only did we reuse the ideas from the original footage, but we managed to capture much better recordings of the actor's voices too. 

20th March (Myself, Richard and Mel)

In our final day of filming, we travelled to a police station about 20 minutes away, in Bloxwich. Before leaving, we had visited the station earlier in the week and enquired about filming in the entrance to the building. I was referred to their PR and Media department, were they said it would be fine for us to film the outside of the building. 

Overall, filming went well and although it was only 5 seconds of footage, hopefully this will add to the narrative massively. 

Filming is now finished and the footage will be edited into our existing film and our final cut of the project will be hosted on YouTube very shortly.

Tuesday

Construction: Target Audience Feedback and Evaluation

To gain feedback on our latest cut of the film, we came to the conclusion that we needed to exhibit the footage to a group of our target audience members. Since our target audience is males and females between 20 and 35-years-old, we decided to invite members of staff from the school that fitted the criteria and also any relatives or friends that any group members had that would fit into our target audience range.

Next, I planned to conduct a survey that would be distributed amongst the viewers whilst they watch the film several times. Questions were all open and included:


  • Was the narrative/content clear and understandable? If not, what were the issues you found?
  • Were there any technical issues (sounds, camerawork, lighting, etc) that you spotted or that were particularly noticeable?
  • Which aspects of the film did you find most enjoyable/effective?
  • How would you rate the film out of 10?

Overall, around 40 audience members were present at the showing and each person filled out the survey, handed to them on A4 paper with sufficient writing space for each answer and a space for comments at the end. 

Main points of feedback that we should consider improving included:

  • At around 1:00, the camera shakes which is particularly obvious since the shot is also very long.
  • At 3:35, there is the sound of a crow heard several times when it does not seem relevant to the scene.
  • At 3:45 the camera jolts upwards, as if it has hit the ground mid-pan.
  • At 4:10, it is not obvious who the Police Officer character is, there should be some kind of establishing shot or a shot of a police car.
  • At 4:20, it is very hard to hear the Police Officer talking to David.


Sunday

Construction: Revised Rough Cut Edit

Following the feedback session with our peers, we set about making alterations to our film. We took into consideration all of the main points raised in the evaluation of the feedback session and made changes to the soundtrack and editing - again using Soundtrack Pro and Final Cut Express.






Firstly, at 0:15 the foley sounds of the office have been reduced. The loud ambience coming from another room is faded out as the colleague leaves the room and the other sounds have been matched with the actions correctly.


Secondly, at 0:43 we decided to drop the shot containing the slow-motion replay of the picture falling of the desk due to the feedback we received.


Also, at 1:05, I have overdubbed the sound of a car starting but failing, and the starting up again to try and disguise the lengthy shot. Although this is not perfect, we have not had opportunity to re-shoot at this location yet. If the feedback we get disagrees with this new shot, then we may have to find new location.


At 1:49, I have removed the sounds of the table and cutlery that were deemed unnecessary and inaccurate.


Again, at 3:00 the foley sounds of the nature in the park has been lowered and cut apart a bit to make it less prominent in the scene. 


Furthermore, at 4:00, the scenes from the graveyard have been cut shorter and edited together using transitions and fade-to-whites. 


At 4:33, the camerawoman's voice has been removed and the sound for that scene has been overdubbed.


Finally, at 5:20, scrolling credits have been added that contain the crew involved and we believe these are in the style of a thriller, which is the predominant genre at the ending of the film.




Now we shall take our revised version of the film and exhibit it to a collection of members of our target audience. To record feedback, I plan to devise a survey that the audience can fill out during and after the viewing. 



Wednesday

Construction: Rough Cut Feedback and Evaluation

Today we presented our rough cut to a group of our peers, both media and non-media students. I believe their opinions are valid as they actively consume media products constantly, maybe more than any other age range, so they can judge our film as they would any other media product. Also, the media students can judge more technical aspects of the film and suggest specific improvements. Although this particular audience is not our target audience for the piece, we are not trying to present this to them for them to like it at this stage, we are looking for more constructive criticism for both technical issues and creative decisions. At a later stage, after we have took onboard this initial feedback, we plan to exhibit our piece to a group of our target audience members and take feedback from them. Overall, it is important to show our peers FIRST, since they can help solve general problems that can apply to any product, not just a specific genre. For example, they may point out a bad framing in a shot and therefore it is irrelevant if they are our TARGET audience or not.

First, we played our film to this audience twice for them to watch and then judge. Next, we played the film again but recorded the screen as a screen-cast. If anyone had a comment to make, we could pause the screen and maybe replay the scene as they make their points. This will be particularly helpful whilst reviewing the feedback from this session.


The feedback is in two parts that follow on seamlessly:


Rough Cut Feedback and Analysis Part 1





Rough Cut Feedback and Analysis Part 2






Main points that we plan to take on board from this session include:


PART ONE



  • At 1:35, the point is raised that the soundtrack includes foley sound that portrays a busy office, which does not match the image of David alone. 
  • At 3:18, the point that the slow-motion replay of David knocking the photograph off the desk is not naturalistic and not in-keeping with the rest of this scene.
  • 4:42 - Shaky camera, shot is too long and foley sound is unrealistic. Camera shakes so much, it makes it seem POV.
  • 5:00 - Soundtrack is good and effective.
  • 7:45 - Foley sounds are unnecessary.

PART TWO

  • At 0:44, the crane shot is very effective.
  • At 1:00, the foley sounds are too loud and unnecessary - 'less is more'
  • At 2:00, the sound doesn't sync with the image and is too loud.
  • At 3:42, the camerawoman can be heard saying 'recording'.
  • At 5:50, the point is raised that credits should be added at the end that list the crew, scrolling text is ideal. 
  • Overall, rating of around 7/10.

We now plan to take onboard these comments and address every one of them to improve our film. 

Thursday

Construction: Rough Cut

This is our first rough cut of our film. This has been edited using Final Cut Express and exhibited via YouTube.





Before presenting the film to a collection of our peers and handing the feedback process over to them, I will evaluate how successful I personally believe the project has turned out at this stage.


Pros:



  • I believe our narrative is original, authentic to our genre and suitable to our target audience.
  • I also believe the film, as a whole, is enjoyable to watch and not a hardship.
  • I am very happy with certain scenes, in particular the office scenes and specifically the shot executed at 2:44 - 2:50.
  • I think that throughout our film, the mise-en-scene and authenticity of the locations is great.
  • The use of equipment available, such as the crane, has been utilised well.
  • The use of music in the film and the way it is edited is impressive.
  • The way we have represented the characters in the film is accurate and meets our aims and intentions (see costume plot, for when I refer to how we plan to represent our characters).

Cons:

  • There are some issues with the shots at 0:50 - 1:22; they are too long (even though they are being played at 200% speed) and feature a very shaky camera.
  • At 3:57, the camera jolts upwards, which is less than ideal and inappropriate.
  • There is one foley sound of cutlery during the scene where David is at the table which is misplaced and maybe should not even be there. 
  • The titles are a little unclear and the order of cast and crew is not appropriate (cast at start, crew at end).


Overall, I am pleased with the rough cut, but even before the feedback session I am aware of a few changes that we need to make. Although, they are mostly technical issues, as opposed to creative decisions so I am pleased about that.

Saturday

Construction: Film Titles *Alteration*

Whilst editing our film and applying the titles, we came into a discussion within the group about the meaning of our current film title, 'Requiescat en Pace'.


Obviously, the titles means 'Rest In Peace' in Latin, however, we were not sure how this was relevant to our film, especially now as we can watch the entire piece back.


Overall, we did not mind the idea of the title mentioning or referring to death, however, this title seemed to ignore the element of romance and love which is a very prominent theme in our film. Also, the idea of the title being in Latin did not seem to serve any purpose and actually confused several members of audiences who had informally seen parts of our film in making.


We came up with an alternative, ''Til Death Us Do Part,' so that we could conduct a survey and offer people a choice. This name comes from the well-known phrase from the marriage liturgy from the Book of Common Prayer. Although the name did initially pose some queries as to the confusion with ''Til Death Do Us Part,' after some research we found that both were correct and the name drew many more similarities with our film. This is because the couple are married and are separated when she dies, and also the name was preferred unanimously by the people who took part in our survey.




Original Title: Requiescat en Pace




New Title: 'Til Death Us Do Part

Friday

Construction: Editing the Footage

After completing the filming process, we needed to edit the footage to turn approximately 100 video clips into our five-minute short film. Firstly, we created a workflow for the steps of editing to avoid wasting any time by having to go back and forth through the process.


  • Capture all of the footage from the Mini DV tapes onto Final Cut Express.



  • Name the clips, arrange them and then move any outtakes or irrelevant clips into a 'trash' folder.


  • Using in-out markers, insert the appropriate parts of footage into the timeline in chronological order. Ensure all Match-On-Action shots are fluent and all of the shots follow on correctly.



  • Use transitions to link scenes or particular shots together and add any relevant video effects to the footage.



  • Add titles and credits - Titles to be created in LiveType.



  • Export the whole project as a Quicktime Movie.



  • Import the Quicktime Movie into Soundtrack Pro.


  • Add foley sounds and overdub any voices if necessary.





  • Export the soundtrack file as an AIFF file.


  • In Final Cut Express, drag the AIFF file into the timeline, mute the original sound and then export the whole project as a Quicktime Movie.







  • Upload the final Quicktime Movie to YouTube.





Overall, our intentions were to keep comparing the film to our animatic, but as we went through the construction process we realised that we were constantly having new and fresh ideas and this theme continued through the editing process. Although this is not necessarily a bad thing, as I personally believe it has furthered our project more than we could have imagined, we may have to review and revise our animatic or state the difference made.